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While I'm personally fine with the $20 price tag, it does seem a bit steep for more casual users (ignoring the fact that they can also get it for free if they c
by goerz 10y ago
While I'm personally fine with the $20 price tag, it does seem a bit steep for more casual users (ignoring the fact that they can also get it for free if they compile it for themselves). I wonder if this might hinder adoption. On the other hand, I think the value that Blink provides is potentially so large that it might make sense to get revenue also from donations (one-time or recurring).
Blink's value derives not just from the excellent design of the app, with highly accurate and fast rendering, or it's features (mosh, most importantly). To me, the way in which Blink really blows the competition (e.g. Prompt) out of the water its open source development process. As a beta tester, I have found Carlos to be highly responsive to feature requests and bug reports on Github. This gives me the feeling that as a user, I actually have influence over the features of Blink, unlike other software, where maybe I can beg Panic Inc via a tweet to implement port forwarding. I would be happy to donate something like $5/month to the continued and highly responsive development of Blink. I think true open source on iOS is so rare that we should make a point of proving that it can be commercially viable.
- VertexRed 10y agoWouldn't that require a jailbreak?
- goerz 10y agoSelf-compiling, you mean? I don't think so... just a copy of Xcode
- VertexRed 10y agoBut how will you install it on the phone? They only allow installs through App Store.
- goerz 10y agoI haven't tried this myself, but my understanding is that Xcode can install compiled apps directly onto your iOS device, without a jailbreak: http://osxdaily.com/2016/01/12/howto-sideload-apps-iphone-ipad-xcode/ http://osxdaily.com/2016/01/12/howto-sideload-apps-iphone-ip...
- carloscabanero 10y agoWith a dev license you can install pretty much anything on your device through XCode. And if you do not want to compile but wanna collaborate on the project, we offer the possibility to become a tester of our RAW branch :)
- rawfan 10y agoIt's actually quite easy. You open up the project in Xcode, plug your telephone in and select it as the build-target. Then you click "run" and fix all the problems that come up. You need a Team (you AppleId will suffice), you need to change the bundle-name because the current name is of course owned by another team (the blink shell team). You can change it to something random like com.idontcare123.Blink. Click run again and the App will magically appear on your device.