3 ms·
Hardware is definitely SNES throwback ready. Based on data from [1], the 30 included NES ROMs amount to < 5.3 MiB total. Increase that by roughly an order of m
by metaphor 10y ago
Hardware is definitely SNES throwback ready.
Based on data from [1], the 30 included NES ROMs amount to < 5.3 MiB total. Increase that by roughly an order of magnitude to account for complexity, and it shouldn't take much to tuck 30 SNES ROMs + emulator + OS into that NAND.
[1] http://tuxnes.sourceforge.net/nesmapper.txt http://tuxnes.sourceforge.net/nesmapper.txt
- vlunkr 10y agoI certainly hope that's the next move. I suppose they wouldn't want to release that first or this one wouldn't sell so well.
- derefr 10y agoI don't think they'll do this. Not because it's technically infeasible, but because of their alternatives. The Classic NES makes sense as a business strategy, because NES Virtual Console games don't really sell well: people don't think individual NES games on the Virtual Console are worth the money Nintendo wants to charge for them (~$5). So the Classic NES—a fancy, "value-added" shovel-ware package—is the best way Nintendo have to make money from that old IP. If people aren't willing to buy the games themselves, they'll still pay for a cheap bit of hardware with those same games on it. (Consumer psychology is weird sometimes.) A "Classic SNES" doesn't make as much sense: SNES titles on the Virtual Console do sell, often for much higher prices. There's no business reason to turn them into a shovelware package.
- johansch 10y agoHow do you know that SNES titles sell well on VC? I can't imagine Nintendo are publishing sales data on these things?
- derefr 10y agoOn the Wii U eShop, at least (don't know about the Wii or 3DS shops), you can sort titles by "most downloaded." Many SNES (and GBA) games rank highly—often as highly as Nintendo's new releases. Virtually none of the NES titles do, even when discounted.