2 ms·
HTML5 still can't handle the animation heavy games I used to make in Flash. It's still a pain in the butt to make those type of games with traditional spriteshe
by cableshaft 10y ago
HTML5 still can't handle the animation heavy games I used to make in Flash. It's still a pain in the butt to make those type of games with traditional spritesheets. The fast vector graphics engine really allowed for some crazy feats with a very snappy and reliable container.
That being said, I the type of games I make now, it could probably handle, but it hasn't been anywhere near as pleasant of an experience to work with, so I've been pretty bad about porting my games to HTML5.