4 ms·
The compensation of the sea motion reminds me of how Zelda Link's Awakening sea intro sequence was done on the Game Boy. It's suprising how two sea-themed games
by kemenaran 10y ago
The compensation of the sea motion reminds me of how Zelda Link's Awakening sea intro sequence was done on the Game Boy. It's suprising how two sea-themed games can make use of the same techniques accross vastly different hardware :)
Here with some animated gifs: http://kemenaran.winosx.com/posts/links-awakening-rendering-the-opening-cutscene/ http://kemenaran.winosx.com/posts/links-awakening-rendering-... (disclaimer: I'm the author).
- pygy_ 10y agoThat link is dead here... this works: http://kzone.winosx.com/posts/links-awakening-rendering-the-opening-cutscene/ http://kzone.winosx.com/posts/links-awakening-rendering-the-... Edit: after reading said post, it's a great explanation of the techniques used in Link's Awakening's intro. That game looked gorgeous on the B/W Gameboy, it's cool to actually understand how they managed to pull it out technically.
- DiThi 10y agoThat link is not dead, just fainted on the shore.