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From my limited experience, I would say PureScript sounds more practical. You can choose your own UI engine, and has additional language features that are usefu
by bbcbasic 10y ago
From my limited experience, I would say PureScript sounds more practical. You can choose your own UI engine, and has additional language features that are useful like typeclasses. It also compiles without needing a runtime baked in to the output.
When you hit a wall you can probably work around it in Purescript whereas I feel you are too sandboxed in with Elm and you'd have to start patching your Elm source to get around it.