4 ms·
Sure it is, most of the problems I've seen described fall squarely in to "we went cost cutting all the way and got shit results - who could have guessed". If yo
by rubber_duck 10y ago
Sure it is, most of the problems I've seen described fall squarely in to "we went cost cutting all the way and got shit results - who could have guessed". If you hire cheap devs even by local standards then you get cheap devs, add to that the lack of proper management like you said because it would cost to do it properly and you get crap. Tech giants all have teams all over the world and it works OK, but they pay top rates for local standards and have proper management chain top down.
You can save money by outsourcing, but if you try to minimize expenses at all costs it shows in quality.
- sheepmullet 10y ago> Tech giants all have teams all over the world and it works OK, but they pay top rates for local standards and have proper management chain top down. Having teams all over the world is a very different cost and business model from outsourcing. With overseas teams they tend to either be salary matched to market and the quality not so great or good wage even by US (but maybe not SV) standards but getting the very best people. Outsourcing is much more of a mess because markup is ~3x.
- rubber_duck 10y ago>good wage even by US (but maybe not SV) standards but getting the very best people. 60k$/year easily gets you top talent in places like eastern Europe and Asia - that's like entry level for the US, when you equate for skills I would guess it's almost always a 2x difference even in low cost US places. The biggest thing about US was that it offers highest wages and it's a center for tech globally so it's really easy to attract skilled immigrants and so top people often emigrate - if you crack down on that well you suddenly made outsourcing better both because cost and the top talent availability.