4 ms·
As someone who has changed career to work in VR (http://store.steampowered.com/app/488760 http://store.steampowered.com/app/488760 and more to come), I'd disagr
by thenomad 10y ago
As someone who has changed career to work in VR (http://store.steampowered.com/app/488760 http://store.steampowered.com/app/488760 and more to come), I'd disagree with this one.
Is it early days? Damn straight.
Are some of the headsets a bit crap? Yep. TBH I'm only really interested in roomscale on the Vive right now.
Is the potential absolutely enormous? Yes. We're only just starting to scratch the surface of what we can do with this tech.
And honestly, if I was looking at this for making-money potential rather than art and storytelling, I wouldn't even be touching entertainment. Enterprise / large-business applications - conferencing, design, anything where it's helpful for a bunch of people to be able to interact physically, on a whiteboard or a 3D model, without being in the same room. That's where the initial money seems to be for a smaller business at least.