3 ms·
Hi there, About usability: I have used the hololens for entire battery charges (about 3hours). I work on various experiments in AR, including path finding, ass
by occamjmv 10y ago
Hi there,
About usability: I have used the hololens for entire battery charges (about 3hours). I work on various experiments in AR, including path finding, assembly, etc. Had no noticeable eye fatigue.
Hololens works great already, and although light field may bring a technology imporvement, ML seems to come a tad too late (I mean, all the ML videos I have seen can be produced with an hololens)... but I'd love to be convinced.
- tigershark 10y agoI don't think that hololens with its tiny FOV can do anything vaguely comparable to what ML can do with a much larger one from what I've read around.
- occamjmv 10y agoI'd say yes and no. Many people who have complained about the small FOV of Hololens expect applications where you want virtual stuff everywhere. Certainly nice for all around usage, but not necessary for many others. Again, after hours of continuous use, I've come to "forget" the FOV problem. The key is to switch from eye movement to head movement. When you know you have to look straight at the virtual content to see it, it's actually quite manageable. Don't get me wrong: I'll take 120° anytime, but I know it's around the corner, with Hololens or ML. In the meantime, I'll take what exists. I've seen so much vaporware in 25 years in the AR field...