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This actually offended me the most about Dragon Age : Inquisition - the way that every interaction with the world seemed to be 'hit it with your sword'. Early
by timje1 10y ago
This actually offended me the most about Dragon Age : Inquisition - the way that every interaction with the world seemed to be 'hit it with your sword'.
Early on you find a region which contains groups of Templars battling rogue sorcerers, so I thought that you'd get some interesting interactions where you have to pick a side, or play mediator, lending your strength to one of these opposed factions. Instead we got the worst kind of videogame logic - both sides were hostile to me, permanently, with no chance of talking to either of them. Approach within a certain distance and they'll attack you until they or you are dead - the sort of mindless hostility that can only be excused in zombie games. And to top it all off, both sides kept respawning after I killed them, so their silly, pointless tussles go on indefinitely.