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>A programmer is given a very specific set of tasks (eg. send data from A to B, fix bug, implement X), and his problems are mostly technical. I don't think thi
by clusmore 10y ago
>A programmer is given a very specific set of tasks (eg. send data from A to B, fix bug, implement X), and his problems are mostly technical.
I don't think this is a fair comparison. This is actually one of those cases where I like the distinction between "programmer" and "coder". What you're describing sounds like a "coder" or a "code monkey," not at all like what I do in my job. If you were to translate this job over to art, it would be something like tracing over lines, making very minor touchups to pre-specified areas, or perhaps mixing paint.
An artist who has complete freedom over their tools and their subjects would best translate to a programmer who also has complete control over their tools and their subject. They are not beholden to a company for specifics, except perhaps that something actually gets built. More likely this is one person who has an idea for a project and designs and implements everything themselves - and spends more time considering what features to add, the best way to add them, or otherwise experimenting with techniques, than actually writing production code.
- JDiculous 10y agoProgramming and coding are the same thing. I think the distinction you were looking for was engineer vs. programmer/coder, and programming is simply the implementation part. What you described seems more like a managerial role and/or an engineering role that also encompasses product/UI design. In my experience, most of the design work - the actual creative part - is delegated to other people, and the actual implementation of these designs is the task of the engineer. As engineers, we're working on the least creative part.