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Well, that Quake 2 port uses WebGL - as far as I can tell this should work out of the box in any browser with the right implementations.
by javanix 16y ago
Well, that Quake 2 port uses WebGL - as far as I can tell this should work out of the box in any browser with the right implementations.
- jerf 16y agoInterestingly, no. This is a Mozilla-only non-standard extension, whereas WebGL is in HTML 5. Right now neither work everywhere, but WebGL is the one with a way forward.
- javanix 16y agoWell, I stand corrected then. I thought the article seemed to imply that it wasn't a non-standard extension, just a standard extension that had only been implemented correctly in Mozilla. Looking back, it seems like you are correct though.