2 ms·
Gaming and banking/trading are definitely the informative projects here. Pseudo-real-time gaming is possible, but only for regional servers. Live global gaming
by Bartweiss 10y ago
Gaming and banking/trading are definitely the informative projects here.
Pseudo-real-time gaming is possible, but only for regional servers. Live global gaming is off the table permanently unless known physics changes; speed of light delays are larger than human reaction times. Right now, the best we can do is predictive techniques and continental servers, which have barely enabled MMO shooters.
VR gaming worsens the problem - 80ms delays in VR are nauseating and game-ruining. Global latency isn't a solvable problem via money or devotion.