4 ms·
> I can't do this on multiplayer campaigns. Those kids are way better than me, so much better than I can't get fun This is failed design. I eventually gave up
by cloverich 10y ago
> I can't do this on multiplayer campaigns. Those kids are way better than me, so much better than I can't get fun
This is failed design. I eventually gave up on Call of Duty because while the control and bite-sized (multiplayer) games were great, there were such fundamental flaws in skill matching and team-work that it was un-enjoyable once the novelty was gone.
I compare this to Overwatch and hope games will continue in this direction. Matchmaking is much more balanced and team-work is far more important. It still has a long way to go, especially in rooting out toxic players and making it easier to spontaneously group with players you like -- but its an improvement and hopefully a trend that will continue.