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Splicing clips and adding transitions definitely is editing. What you're talking about is differences in workload, which of course have different IO and CPU req
by npunt 10y ago
Splicing clips and adding transitions definitely is editing. What you're talking about is differences in workload, which of course have different IO and CPU requirements. The further you get into those complex workloads, the fewer users there are, and the more likely they're going to be sitting at a fixed station with a large monitor where an iMac / MacPro may be a better choice for said workload.
Even if MBPs had 32GB, you still will hit CPU & thermal limits which matter a great deal in rendering, and which are far less than an iMac. I imagine you're looking at a pretty limited set of use cases where 32GB freed up a speed bottleneck that the CPU didn't then quickly hit. Even more so factoring in these use cases needing to be mobile.
Also, Premiere / After Effects can most definitely take advantage of the improved disk IO, now that its available. As usual, developers will have to adjust to the platforms they're on. Having graphics performance doubled and disk IO up 66% is not a terrible state of affairs for rendering.
I'm not saying 32GB isn't important but there's a pretty understandable logic as to what fundamental constraints they're dealing with and how those compare to the market.