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> Perhaps you could train an AI to make the game more "fun" This is actually a way more interesting problem to solve, for the gaming industry. Beating games i
by oelmekki 10y ago
> Perhaps you could train an AI to make the game more "fun"
This is actually a way more interesting problem to solve, for the gaming industry.
Beating games is cool for industries where gaming is not the final problem (autonomous cars, various decision making, etc). But if AIs are to be exploited by gaming industry, it needs to learn things like : "is the user bored?", "what usually triggers new interest?", "how should difficulty be adjusted given current way the user is playing?", etc.