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From the user's perspective, it doesn't really matter what OS it runs – it should just be seamless. The decision must have made some sort of sense from a hardwa
by elsurudo 10y ago
From the user's perspective, it doesn't really matter what OS it runs – it should just be seamless. The decision must have made some sort of sense from a hardware perspective.
I haven't developed for WatchOS, but I believe its SDK is a simplified version of Cocoa Touch, so it shouldn't be difficult for current iOS/macOS devs to grasp.
- 0x0 10y agoAs a mac developer you never even see the watchOS nature of the touch bar. It could have been implemented as a raspberry pi running linux for all the mac developer cares, since it's "just" a framebuffer + multitouch input + probably something related to finger prints and secure enclaves. See https://developer.apple.com/reference/appkit/nstouchbar https://developer.apple.com/reference/appkit/nstouchbar