4 ms·
depends on the goal, right? considering they want to limit APM in the SCII model- we can assume that goal is something like "beat a human under human conditions
by catshirt 10y ago
depends on the goal, right? considering they want to limit APM in the SCII model- we can assume that goal is something like "beat a human under human conditions". in that case yes, communication needs some limitation. but this seems uninspiring. "assuming" a no-limitations AI can beat a human in RTS, the question seems more like "how many inefficiencies must we introduce before the AI is 'fair' game".
but, there is a different use case where you have an AI team try to beat another AI team under optimal conditions, which i think is more interesting, as it has the chance to completely change the metagame (like what Deep Blue and DeepMind can do for Chess/Go respectively).