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It is pretty cool. Feels very much like a smalltalk-ish environment. A WebGL context is a single HTML tag and a couple of lines of code away. However you can st
by agentultra 10y ago
It is pretty cool. Feels very much like a smalltalk-ish environment. A WebGL context is a single HTML tag and a couple of lines of code away. However you can still get the productivity boosts from an ML-like language... there are options. And ES6 supports some patterns of FP out of the box (though it is made better with small library support).
Maybe checkout Bucklescript, Purescript, or Elm for the next one :)
One of my rituals of taking a long trip is to finish a small coding project before I land. Sudoku, minesweeper, tetris, forward-propagating constraint solvers... it's a nice practice. Thanks for sharing yours!