4 ms·
Can you provide more detail, this is very intriguing. Do you mean that the types are the patterns?
by oomkiller 10y ago
Can you provide more detail, this is very intriguing. Do you mean that the types are the patterns?
- throwsincenotpc 10y agoNot the OP but let's take a tree. In F# it's trivial to describe what a tree structure is with the type system. In Java, you'll need to use the Composite pattern and write classes (tree + leaf) to create a tree like structure. Thus the Composite pattern is made irrelevant in F# since an algebraic type system allows you to describe an intent without writing imperative code. https://en.wikipedia.org/wiki/Composite_pattern https://en.wikipedia.org/wiki/Composite_pattern https://en.wikipedia.org/wiki/Algebraic_data_type https://en.wikipedia.org/wiki/Algebraic_data_type Good type systems are a trade-off between complexity and expressiveness, but it's something that is hard to get right. Obviously Java's type system is simpler thus in theory easier to learn. But in practice F#'s is easier to use if understood and might lead to smaller thus more maintainable code bases.