3 ms·
It's hard to notice or care about the fortunes of great, big, but faceless companies, and indeed I never paid attention to all these studios getting renamed and
by savanaly 10y ago
It's hard to notice or care about the fortunes of great, big, but faceless companies, and indeed I never paid attention to all these studios getting renamed and shut down. But it's eay to notice a single individual, and in this case Ken Levine has been on my radar since Bioshock as I recognized he was the one turning out video game story after video game story that could actually hold a candle to stories in other mediums.
Thus, I heard about the termination of his studio (or scaling his team back to ~15 people-- whatever) with dismay and utter confusion. As far as I knew, he made successful game after successful game, culminating in his whole team getting canned. So that's why I was interested in the story linked above, truthful that it is or not.