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I just searched the article in question for the term "open" and couldn't find the quote that states that Flash itself is an open platform. What Mike Chambers t
by buster 17y ago
I just searched the article in question for the term "open" and couldn't find the quote that states that Flash itself is an open platform.
What Mike Chambers tries to say, is that he believes open platforms (android, etc.) will succeed over the closed ones.
Also he might mean that Flash and Air are tools that are open to other platforms: "The primary goal of Flash has always been to enable cross browser, platform and device development.".
Personally, i haven't looked at Flash for several years, but developing for Air sounds intriguing, targeting Desktop OS' (Windows, Mac OS X, Linux) and most mobile operating systems at once. I will at least take a look at Adobe Air.
Edit: The article says that all major companies Apple, Google, MS, Adobe try to lock in customers. One thing i find positive about Adobe nowadays is, that it seems to be the only Company to bring different platforms together. Except for HTML/JS, i don't know how i would write apps/games for the variety of platforms.
xmlvm.org comes to my mind, too. A shame that even this project won't be allowed on the iPhone (i guess).