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> From where I'm standing, Apple are redefining (shrinking) their target audience for the Mac platform. If you feel left out by the latest updates and the negle
by shripadk 10y ago
> From where I'm standing, Apple are redefining (shrinking) their target audience for the Mac platform. If you feel left out by the latest updates and the neglect on the desktop, it's simple as Apple deciding not to serve your segment's needs. I know that it can feel quite personal to Mac devotees, like me, but it's simply business and strategy.
How does this work? Can someone please explain to me how Apple can neglect macOS if all iOS/watchOS/tvOS app development needs to happen on macOS?
I'm with you however on the fact that Apple has seriously disappointed me with the latest launch. I was hoping to finally get a much better, powerful notebook and an accompanying iMac. I feel very sad that the legacy left behind by Steve Jobs is being destroyed so badly.
If this is truly the decline of Apple as I'm starting to think, at the very least, Apple should open-source macOS.
- scotu 10y ago> How does this work? Can someone please explain to me how Apple can neglect macOS if all iOS/watchOS/tvOS app development needs to happen on macOS? precisely because you are forced to use macos to access the lucrative ios market, they can get away with a lesser experience for developers. (Note that I'm not saying this is what is happening, just saying how that would work; although I often feel like they are indeed leaving the pro/advanced user market behind)
- mahyarm 10y agoFor iOS devs, you don't need that much RAM fortunately, since xcode takes about ~2-4GB ram itself for large projects. But the tooling is not great and it's annoying to run CI systems with them. iOS dev is definitely geared towards small team projects.