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Hmmm take issue with this one - http://uxmyths.com/post/99302792550/myth-33-mobile-users-are-distracted http://uxmyths.com/post/99302792550/myth-33-mobile-users
by harryf 10y ago
Hmmm take issue with this one - http://uxmyths.com/post/99302792550/myth-33-mobile-users-are-distracted http://uxmyths.com/post/99302792550/myth-33-mobile-users-are...
A key point in mobile app UX is being transactional. If you require any input from a user such as a signup form, design it in such a way that it can be done as quickly as possible e.g. in under 60 seconds. That's because that's how long you have until they are distracted by something more interesting. That would mean not asking users to provide 50 data points all at once but do it in stages over multiple sessions.
- extra88 10y agoIf you read the page about the myth, I think the main takeaway is not "mobile users aren't distracted" it's "mobile users are no more distracted than non-mobile users." Therefore, don't require any user in any context to provide 50 data points all at once; design a signup form that can be completed in under 60 seconds regardless of device. The secondary takeaway is mobile users are more likely to be at home or work than roaming around. I'm not sure what affect that has on UX, maybe as counter to the above, giving users the option to put more time in to a task and/or do one that's more complex.
- deleted 10y ago[deleted]