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> There's plenty of jobs available for digital artists Jobs in the 3D/VFX business: * Are contract only (edit: I should say.. the OPEN jobs are) * Require mo
by trimbo 10y ago
> There's plenty of jobs available for digital artists
Jobs in the 3D/VFX business:
* Are contract only (edit: I should say.. the OPEN jobs are)
* Require moving between continents for projects.
* Require 80-100 hour weeks when employed (but with overtime pay!)
* "Funemployment" for 3-18 month stretches
Follow @DrScottRoss and @VFXSoldier if you want to read up more on that business's total collapse in the US.
For 3D work like games and such, art pipelines are already scaled up in Poland, Ukraine, China, India, and more. There hasn't been significant growth for 3D art jobs in the US for a long time (since at least 2008).
> when vr comes around there will only be more
Why would 3D jobs come back into the US for VR? The same people doing game art overseas can do that work.
- vvanders 10y agoOvertime, in games? Hah.
- SeanBoocock 10y agoSome studios, Electronic Arts notably, start new graduates as hourly with overtime for their first two years. At least in EA's case this was done in part as a response to the "EA Spouse" episode (https://en.wikipedia.org/wiki/Erin_Hoffman#.22EA_Spouse.22_blog_post https://en.wikipedia.org/wiki/Erin_Hoffman#.22EA_Spouse.22_b...). Paying overtime acts as a financial incentive, beyond the broader philosophical changes to improve work-life balance, to better plan and scope projects.
- deleted 10y ago[deleted]
- santaclaus 10y ago> Are contract only I know a bunch of artists at WDAS in Burbank and at Pixar up in the Bay area, and I don't think they are contract.
- cookiecaper 10y agoYeah, this is discussed in Catmull's book Creativity Inc.. Pixar has never had contracts. When Pixar's leadership took the reins at Walt Disney Animation in 2007, they eliminated contracts there too.
- tizzdogg 10y agoGood luck getting a job at Pixar or WDAS without doing a lot of contract work at smaller studios to build up your reel first.