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Aside: I thought the OpenGL API antiquated, basically replaced by Vulcan. Last I gathered Apple chose not to support Vulcan and instead went with the Metal API
by bmh_ca 10y ago
Aside: I thought the OpenGL API antiquated, basically replaced by Vulcan.
Last I gathered Apple chose not to support Vulcan and instead went with the Metal API?[1]
[1] http://www.insidemacgames.com/forum/index.php?showtopic=47801 http://www.insidemacgames.com/forum/index.php?showtopic=4780...
- 72deluxe 10y agoYes this is precisely the situation. So instead of shipping Vulcan, macOS comes with a really old version of opengl. I am not convinced this is ideal.