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Well it's kind of like SQL, in some ways. With enough building blocks it can significantly make game development easier (reminds me a bit of Director's Lingo to
by aikah 10y ago
Well it's kind of like SQL, in some ways. With enough building blocks it can significantly make game development easier (reminds me a bit of Director's Lingo too). That said the problem arises when one wants to add functionality to the DSL, it's often extremely messy.