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Fantastic work. The 'story-like' literate programming is the direction in which programming will (should) move in the future imho. Visually, you could explore
by delegate 10y ago
Fantastic work.
The 'story-like' literate programming is the direction in which programming will (should) move in the future imho.
Visually, you could explore the idea of 'literal-visual' programming (just invented), something like:
commit
[#imageFor #student "student-icon.jpg"]
Then have a button to toggle between rendering records as text and 'visual' records, in which "[#student ] is replaced with a pictogram. Now you have a more 'abstract' look at the algorithm - could be interesting.
Similarly, an entire block of code could be switched to 'visual view', which displays the block as an image, which could be, for example, the screenshot of the last output it produced.
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The Core language is interesting - declarative, functional and dynamically typed (right?) query language. Some Prolog scent there.
My only concern is that it might be a bit too 'limited' for larger scale applications ?
But for exploratory data mining, it looks like a great tool.
It seems to be well suited for queries in large scale distributed databases (like a p2p network) - is my intuition correct ?
If true, then I can see interesting ways in which Eve could be integrated with ipfs for example and used as a data mining tool...
I enjoy things that create sparks of ideas in my mind, Eve has done that for me today ;).
- mbrock 10y ago"The 'story-like' literate programming is the direction in which programming will (should) move in the future imho." Check out Inform 7, too.
- douche 10y agoI've tried to get into Inform 7, but I spend more time trying to finesse the natural-ish language around to get it to do what I want it to do, compared to the more archaic, C-like Inform 6.
- mbrock 10y agoThe idea is basically to make the code easy to read despite being hard to write, which might not be what you want. I find it a really beautiful system that's super fun to work with. And showing ordinary people the code is great! These days I'm working on a kind of interactive documentary about the collective house where I live and the environment around it. Mini games for the renovations and firewood gathering and stuff, mazes for the nearby central market and the home improvement department store, and various random stories that happened here. It's really fun!