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When Tim Cook was asked about the Mac after the iPhone event awhile back, he said something like “stay tuned”. Well, unfortunately, post-Mac-event, I am still
by makecheck 10y ago
When Tim Cook was asked about the Mac after the iPhone event awhile back, he said something like “stay tuned”. Well, unfortunately, post-Mac-event, I am still “staying tuned” because I can’t believe that this is what they meant. How can there be nothing else in the pipeline?
A new Pro computer and Pro presentation should look something like:
- Sensible flexibility: while some “forward-looking” port like USB-C is expected, there should also be at least one present-day port. No “dongles by default” in a Pro.
- Top-line option with significantly higher maximum memory than other available machines, fastest processor options, and even “unnecessary” extras like 16-core or whatever crazy stuff is available.
- The entire presentation should focus on the damned Mac. I don’t care about your Watch or your TV because I can look those stats up. I counted, after HALF AN HOUR he started to mention the Mac. Come on.
- Every demo should focus on PRO features. I don’t want to see a single consumer item. Show me the crazy performance comparisons of years past. Take the latest, greatest apps and make them scream on stage.
- The web site for a Pro computer should be free of animations, with a big fat “Tech Specs” button in large print at the top that links to an ordinary white paper and some performance comparison tables. (The Mac Pro web site has always failed me; took forever to figure out what the thing could even do.)
- benologist 10y agoShow me the crazy performance comparisons of years past. Take the latest, greatest apps and make them scream on stage. Problem is they decided two things and remain committed: 1) Touch has no place on PC screens 2) GPUs aren't that big a deal Intel has only been able to make the slightest performance improvements for years now, combined effect is now Apple get no 'free upgrades' invented by the PC industry to integrate cause all the cool stuff coming out on that side is touch, VR and AR.
- 72deluxe 10y agoAre GPUs not a big deal only because they refuse to release a modern OpenGL version on macOS?
- bmh_ca 10y agoAside: I thought the OpenGL API antiquated, basically replaced by Vulcan. Last I gathered Apple chose not to support Vulcan and instead went with the Metal API?[1] [1] http://www.insidemacgames.com/forum/index.php?showtopic=47801 http://www.insidemacgames.com/forum/index.php?showtopic=4780...
- 72deluxe 10y agoYes this is precisely the situation. So instead of shipping Vulcan, macOS comes with a really old version of opengl. I am not convinced this is ideal.