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It's a gimmick because this is already possible, even without yet another piece of glass to pay for and repair and that comes at the cost of physical keys It lo
by jakebasile 10y ago
It's a gimmick because this is already possible, even without yet another piece of glass to pay for and repair and that comes at the cost of physical keys It looks flashy and futuristic and cool, but it adds no value that could not be gained elsewhere, cheaper, with greater utility.
I'm also not only talking about vim here. Nearly any PC game in the past two decades or more allows key rebinding. Many even allow macros. Most GUI IDEs offer the same. This isn't new.
Lastly, you seem to want to characterize me as "pissing and moaning". Personal attacks won't get you anywhere with me.
- stephenr 10y agoOh right, silly me. I forgot that traditional individual physical keys can turn into sliders/scrubbers, display waveforms, show scrollable image previews contextually. > Nearly any PC game in the past two decades or more allows key rebinding. Right, I forgot that mapping X to Up is the same as showing a colour picker slider when you need to choose a colour.
- jakebasile 10y agoThey can't, but there's a big display in front of me that can show these things and I can see it without looking down. And yes, mapping game controls can be as simple as you describe or extremely complex, especially if you involve software outside the game such as the drivers for most gaming boards. You seem to be far too hostile for a conversation about a piece of glass on a computer. You should take a break.