4 ms·
Effectively, everybody in a Civ game is a slave. All of your units do exactly what you tell them to do, all the time. All of your workers in your cities work
by douche 10y ago
Effectively, everybody in a Civ game is a slave. All of your units do exactly what you tell them to do, all the time. All of your workers in your cities work exactly where you tell them to, and build exactly what you want. It's a Soviet central planner's wet dream.
Colonization also had some mechanics that were sort of a wink-wink, nudge-nudge towards slavery. There was a convict class of settlers, and there were also "converted" natives that you could acquire. If you had missionaries in their settlements, once in a while some religious converts would come over freely. Or you could attack their settlements, which generated lots of "converts"
- amlozano 10y agoNot quite. In civ 5. If your happiness gets pretty bad you cities will start spawning rebel units. Revolts can happen and entire cities might even switch sides to a different civ with a preferred ideology. Its pretty rare for a human player to have to deal with that though. http://civilization.wikia.com/wiki/Happiness_(Civ5)#Brave_New_World http://civilization.wikia.com/wiki/Happiness_(Civ5)#Brave_Ne...
- ajuc 10y agoSlaves rebeled too from time to time.
- KON_Air 10y agoCivilization 6 is fantastic with it, when you capture a pre-industrial civilization city defended with musketeers or crossbowmen with your modern civilization using tanks and planes, but don't take good care of it immideatly, they can spawn tanks as rebellion forces.