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I think Civ is a survivor from an era in which there was still more exploration around game genres. Meaning that now the industry has converged towards what ris
by partycoder 10y ago
I think Civ is a survivor from an era in which there was still more exploration around game genres. Meaning that now the industry has converged towards what risk aversion through sticking to what is known to be commercially viable.
I think there was no precedent to make a game like Civ. You could mention board games, or simulation games like Simcity, but Civ is vastly different, gives you a lot of knobs to play with and that makes very, very risky.
I admire Sid for his courage and being able to pull it off to the extent of the franchise it is today. I play Civ daily.
- bitJericho 10y agoIf you miss games like civ you need to start looking at indie games.
- partycoder 10y agoI've played some indie games. I think generally speaking they are creative, e.g: superhot, braid, etc... But I would enjoy seeing something that radically departs from known genres, or incurs into more abstract stuff.
- Houshalter 10y agoDwarf fortress and Minecraft were both indie games that sort of created new genres.
- nickpsecurity 10y agoOn contrary, I wanted to do that but there's tons of indie games. There's both a filtering and financial problem to exploring them enough to catch everything. Some minimal exploration might still get most of the great ones using careful attention to reviews for the filtering part. I'm not sure what the resulting cost is. Just remember when claiming that both the sheer number of indie games and the fact that many gamers can only afford a few games a year.
- bitJericho 10y agoThat can be said for any genre.
- nickpsecurity 10y agoIndie isn't really a genre. It's a classification of small players in all genres. There's only so many AAA titles in each genre coming out from established groups. I can easily track them plus people probably know people playing them. The indie and non-indie but budget games are much higher in number. Harder to track them.
- yxhuvud 10y agoThere were games like Master of Magic (iirc) which in practice have a lot of the same ingredients, so to say that there wasn't precedent is not really correct. Civ is a better game, but to say that there was no precedents is simply wrong.
- partycoder 10y agoI see, thanks for the clarification. I need to try it then. So far from what I've read, Sid borrowed inspiration from board games such as Risk, as well as his own experience developing defense related simulation software.