4 ms·
I don't understand how the bump in graphics card hardware matters to your drawing workflow.
by ksk 10y ago
I don't understand how the bump in graphics card hardware matters to your drawing workflow.
- usaphp 10y agoDriving that 16mln pixel screen needs some graphic power today, tomorrow it will be even more resource hungry
- j2bax 10y agoI am also puzzled by this... Maybe knowing they have more horsepower than they need empowers them. Or maybe they are doing a lot of high poly 3D work or something.
- kodisha 10y agoPhotoshop, and many other gfx software use GPU acceleration since 5+ years ago.
- danudey 10y agoAnd almost none of those apps are going to max out an Iris Pro, let alone a 980M.
- TheOtherHobbes 10y agoThey don't need to "max out" a card, because PS is not a game. What counts is the time it takes to perform an operation like a Camera RAW import or a blur. If that goes down by a significant percentage, productivity goes up by a significant amount. For drawing, good acceleration is the difference between a distracting experience that's laggy and unusable, and a smooth experience that gets out of the way of the work. Besides, there are people with an interest in art and machine learning. Good luck with a 980M if that's your area of interest.
- EpicEng 10y agoNot to the level people in this thread think they do.
- kmonsen 10y agoMaybe the potential to use the $3000 computer for something else than drawing?