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A couple nitpicks: - Virtual Reality - still hasn't demonstrated mainstream appeal. I'm pretty bearish on it being the next 3d TV's - Resolution - Does anythi
by ambirex 10y ago
A couple nitpicks:
- Virtual Reality - still hasn't demonstrated mainstream appeal. I'm pretty bearish on it being the next 3d TV's
- Resolution - Does anything north of 300dpi really matter at this point? Maybe for VR, but see above
- Privacy - as data breaches become the norm, where/how do you want your data stored?
- delecti 10y ago> I'm pretty bearish on it being the next 3d TV's I'm actually pretty bullish on that, considering 3D TVs fizzled out pretty quickly. Edit because I think I wasn't clear: I think setting the bar for VR as what 3D TVs accomplished is very pessimistic. VR seems vastly more promising, both moreso than 3D TVs did at their peak, and also on their own right as a very interesting and wide open medium.
- toxican 10y agoI'm inclined to agree, simply because everyone I've seen review this recent iteration of VR has great things to say about it. I don't recall hearing many positive things about 3D.
- forthefuture 10y agoWell 3DTVs looked really good, they just also hurt your eyes and you had to wear glasses, so people weren't willing to make that tradeoff. Those concerns are pretty consistent with VR's current iteration.
- deleted 10y ago[deleted]
- vlunkr 10y agoI agree, personally I think VR has interesting applications in gaming and other areas that we haven't seen yet. But you're never going to get my mom to spend money on VR.
- 7Z7 10y ago>you're never going to get my mom to spend money on VR We'll see how personal they can make Play With Your Grand-Kids on the Other Side of the Country™, before I make that call.
- ashark 10y agoThe younger generations may one day enjoy Walk Around your Grandparents' House, Decorated for Christmas, from When You Were Eight Years Old I've got no interest in VR that costs any serious amount of money, but hell, I'd go buy a VR headset and high-end video card tonight if it could offer me that. Maybe they'll come up with a way to stitch it together from old Polaroids.
- soylentcola 10y agoYep. But the same can be said for a lot of tech that eventually trickles down to the mainstream. Video teleconferencing was once the domain of enterprise and higher education but now your mom does video calls on Facebook or Hangouts or Skype when she wants to see the grandkids (maybe not your mom but lots of moms) I actually think VR telepresence is a lot more intriguing to me than just playing cooler looking video games. I mean...the game stuff is the easiest thing to do first because you've already got established frameworks in place for the creation and rendering of complex 3d environments. But when you start getting into depth cams or light field cams combines with more advanced and ergonomic display hardware and high speed networks, you're moving toward having the pieces in place to allow people to virtually be someplace else and communicate with others in a way a webcam can't replicate. Definitely interested to see how that field looks in 10-15 years.
- shuntress 10y agoThere is an episode of The X-Files where Mulder teleconferences with the lone gunman and they make a whole huge deal about the amazing high-tech capabilities they are using to project their voice/image in to the specially set up conference room. The way the writers even notice the technology compared to it's transparency/ubiquity today is quaint.
- wastedhours 10y agoCould I get a little context with the VR metaphor? Perhaps my interpretation is a little off, but would you not be bearish on VR, and bullish on the concept of it being the next 3D TV?
- ambirex 10y agoSorry if that was too vague. VR is an interesting technology but I am very skeptical of it gaining wide spread adoption. That is why I don't think it should be considered a defining feature of a phone.