4 ms·
There's still plenty of room to innovate in phone design post-iPhone, just as there has been plenty of room to innovate in PC design post Xerox Alto (http://www
by shalmanese 17y ago
There's still plenty of room to innovate in phone design post-iPhone, just as there has been plenty of room to innovate in PC design post Xerox Alto (http://www.davidstringfellow.com/parcimg/GUI.jpg http://www.davidstringfellow.com/parcimg/GUI.jpg). The problem is not innovation, it's that platforms exert a conservative effect on hardware.
Our PCs today still looks recognizably similar to the Xerox Alto in 1973, the reason is every piece of software is written with the assumption of a screen, keyboard & mouse. Any attempts to deviate from this, the microsoft tablet for example, has tended to fail because of the sub-optimal experience of using a pen for software designed for mouse & keyboard.
We're used to phones looking different all the time because nobody has ever built a true app platform for the phone. Now that we have, we should be seeing about the same amount of innovation in phone design in the next 37 years as PC design since the Alto.
I wrote a blog post about this a while back: http://blog.bumblebeelabs.com/technological-progress-happens-via-simulated-annealing/ http://blog.bumblebeelabs.com/technological-progress-happens...