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When I wrote EyeMap, it turned out humans blinked a lot more than I had anticipated. It wasn't much later until EyeMap had been shuttered before I read that sam
by chewxy 10y ago
When I wrote EyeMap, it turned out humans blinked a lot more than I had anticipated. It wasn't much later until EyeMap had been shuttered before I read that same book. What I did was basically ignore the 5 or so frames where the eye was blinking because EyeMap's main purpose wasn't to be a UI - the button pressing bits are only for calibration purposes.