4 ms·
Most games developers won't touch GPL3, why not LGPL? Also should games engines really have *Player.cpp/.h files?
by RayDonnelly 10y ago
Most games developers won't touch GPL3, why not LGPL? Also should games engines really have *Player.cpp/.h files?
- ktta 10y agoFrom the home page: OPEN SOURCE Intrinsic is available to the public domain under the GPL v3. If you’re interested in licensing Intrinsic for your commercial or closed-source project (without the restricitions of the GPL), just contact me.
- floatboth 10y agothat's... a weird usage of the words "public domain" also for some reason Qt is listed as a "proprietary" dependency in the readme
- RayDonnelly 10y agoFurther, linking PhysX to GPL3 is not possible.
- ovao 10y agoI agree, I think there's some confusion as to what "public domain" means in this context. This project is open source software, but not public domain software.
- ktta 10y agoThat's maybe because, since he's also selling commercial license, Qt must be paid for(Qt is only LGPL/GPL for OSS). Some people refer to anything not "completely" free to use, as proprietary. It funny because his software would be "proprietary" in case that's what he actually meant.