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My answers to your questions in order: I don't know why. Yes. I don't care. And I don't care. I'm sorry you feel bad. I'm sorry the world has bad people in it.
by retrogradeorbit 10y ago
My answers to your questions in order: I don't know why. Yes. I don't care. And I don't care.
I'm sorry you feel bad. I'm sorry the world has bad people in it. How do you propose we deal with a world that contains such people? Do you think things like 'raising awareness' or writing blogs about it is going to stop the trolls from behaving like this? Because it hasn't worked so far.
- pjc50 10y agoIt is, or should be a responsibility of the developers. If you build a system that doesn't deal with spam, it gets drowned in spam. If you build a system that doesn't deal with abuse, abuse becomes commonplace. If you don't secure your IoT devices you get journalists DDoSed by lightbulbs. It's the same kind of social responsibility. This means considering "personal space" in the design of games, providing adequate block/mute/etc tools to enable users to deal with offenders without having to quit, and possibly having staff review abuse reports and ban users.
- retrogradeorbit 10y agoI couldn't agree more. Developers who solve this problem will attract a much larger audience and their game will be more successful. Maybe we'll finally see an end to the boring, tired and endless repetitive rehash of Murder Simulator 3000.
- inimino 10y ago> I couldn't agree more. And that's why raising awareness matters.