3 ms·
Back in 2012 with the roll out of the Surface, we wrote our own translation layer to handle unifying mouse+touch input for a game we were working on that never
by DubiousPusher 10y ago
Back in 2012 with the roll out of the Surface, we wrote our own translation layer to handle unifying mouse+touch input for a game we were working on that never made it to launch.
It's one of those things you just shouldn't have to write. This probably makes a lot of web devs very happy.