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Movies already existed and were wildly popular. The question was how to move them into the home. VR is not wildly popular outside of the home, or anywhere else
by ethanbond 10y ago
Movies already existed and were wildly popular. The question was how to move them into the home.
VR is not wildly popular outside of the home, or anywhere else for that matter.
Unless you're implying that Rift solves a distribution problem? It doesn't, obviously.
- ghaff 10y ago>The question was how to move them into the home. And in fact, movies were already in the home and had been for a long time. [1] (Of course, by the time VCRs were mass market, there was cable too.) So the question was really only how to watch movies in the home on your own schedule. [1] https://en.wikipedia.org/wiki/NBC_Saturday_Night_at_the_Movies https://en.wikipedia.org/wiki/NBC_Saturday_Night_at_the_Movi...