3 ms·
Looking at the concept video it's clear that Nintendo is doubling down again on the idea of personal, physical interaction as the concept for multiplayer activi
by bane 10y ago
Looking at the concept video it's clear that Nintendo is doubling down again on the idea of personal, physical interaction as the concept for multiplayer activities -- the "you and a friend in the living room" idea. I applaud this, but online gaming is something that Nintendo really struggles to "get" and has cultural issues with as well.
There was a an article (gamasutra maybe?) about how the N with the Wii, fundamentally had no idea what their competition was up to or understood gaming notions that had become very commonplace by that time -- like online matchmaking for gaming, etc.
However, as a gamer, I think this is definitely setting a differentiable and right path that doesn't tie Nintendo to just selling another port target for games.
I'm reminded of this old Reddit post that presages some of what's in this video:
https://www.reddit.com/r/FutureGaming/comments/2eox69/the_unified_future_a_thought_piece/ https://www.reddit.com/r/FutureGaming/comments/2eox69/the_un...
https://pdf.yt/d/J5nSHPu5dzdpWwvn https://pdf.yt/d/J5nSHPu5dzdpWwvn
- pluma 10y agoI think it's really cultural. Nintendo doesn't "get" online gaming because it's fundamentally different from Nintendo's DNA. Nintendo is about children and families and friends playing together. Online gaming is about playing in a global community of millions of strangers who may become friends or turn around and spoil everything. That risk is accepted by gamers who play multiplayer online games, especially competitive games with online matchmaking, but it doesn't fit in the "we're all friends and family" narrative. I think it's brilliant. Looking at the concept video, it seems like local coop multiplayer is built right into the controller but they also show local network multiplayer for parties and competitions. It's trivial and emphasised by the design choices. Games that do online multiplayer well generally don't work well with local multiplayer. What works well for one doesn't necessarily work well for the other. This reminds me of GameBoy link cables and 1990s LAN parties -- and I think that's an aspect of gaming that has been neglected by other companies who favoured the online experience. Also it makes perfect sense for Nintendo not to attempt to get a foot in the door in an oversaturated market they don't have any experience in. This is the first time since the original Wii that I've been genuinely surprised by Nintendo and it looks a lot less gimmicky.