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Unless there is a separate GPU contained within that docking station that is extremely unlikely to have the processing power of a PS4/Xbox One and especially so
by cdash 10y ago
Unless there is a separate GPU contained within that docking station that is extremely unlikely to have the processing power of a PS4/Xbox One and especially so the PS4+ and Xbox One+. That would mean that either some games could not be played while in mobile mode or they will be degraded significantly performance/graphics wise when in mobile mode.
There is just no way they could pack the hardware/cooling/battery into a mobile device.
- dharma1 10y agoNvidia X1 already is 1 tflops GPU and the X2 (which is likely to be in the nintendo) is going to be around 1.5 tflops. Those are mobile SoC's with CUDA cores, fit OK in tablets (Pixel C has one), X1 peak power consumption is about 10 watts. Xbox one GPU is 1.3 tflops and PS4 is 1.8 tflops. So in the same ballpark
- fullofit 10y ago1. tflops is pretty meaningless, especially between different GPU architectures. 2. Both Xbox and PS4 consume around 100W. Unless the Switch has 10x the perf/watt, it seems like performance won't be comparable. 3. Both Xbox and PS4 have massive heat sinks and fans, so they'll be able to sustain higher perf for longer.
- msbarnett 10y agoThe X1/X2 are big.LITTLE setups. Between that and various other leaks, it seems that the Switch is designed to run on the low-power LITTLE CPU/GPU in mobile mode and on the beefier Watt-burning big cores when docked. Not clear on how they're cooling it, though
- Narishma 10y agoThat 1 TFLOPS on the Tegra is for 16-bit floats I believe while the TFLOPS on the Xbox One and PS4 are for 32-bit floats.
- dharma1 10y agoThat is a good catch, double speed FP16, so FP32 perf should be half that on the X1. While useful for some things (like neural network inference and I guess some shaders) it's not directly comparable - NVidia style marketing
- banachtarski 10y agoThis was the same deal with how CPUs were (mis)marketed for years. Higher clockspeeds don't mean anything unless the pipelines are identical. A much smarter chip with larger cache sizes, branch prediction, SIMT, ultra-wide registers, better instruction caching, etc might have half the clockspeed of a dumber chip and outperform it by a huge margin. GPUs are no different in that texture caches, vertex buffer sizes, warp sizes, etc all play a big part and you really can't compare flops unless comparing two GPUs of the same product line.
- greendragon 10y agoI was thinking before the blog post confirmed the Tegra (and I had already known of the Tegra rumors from months ago) that by March 2017 it ought to be possible to stick one and maybe two GTX 1080s in that form factor... There's already a laptop that crammed two of them inside. That would make for a killer powerhouse. Of course it's modern Nintendo, they don't care about technical capability...
- ndesaulniers 10y agomaybe by having a smaller rendering target (lower res) on mobile they can run just fine.