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I can't imagine how complicated it must be to develop a decent game that works with a full controller, half a controller, 2 full controllers, 4x1/2 controllers,
by nkg 10y ago
I can't imagine how complicated it must be to develop a decent game that works with a full controller, half a controller, 2 full controllers, 4x1/2 controllers, etc
- mathw 10y agoWii U devs are already doing that kind of thing. Mario Kart 8 supports a ridiculous variety of controllers from both the Wii and the Wii U, which actually is great if you're me because you can suddenly do four-player Mario Kart thanks to those old Wiimotes lying around! I hope the Switch can still talk to Wiimotes. Even if they drop sensor bar and the ability to point (which will prevent most Wii games coming to Virtual Console without substantial modifications), being able to pair with one and use the nunchuck or the classic controller would be great for someone like me who has a Wii gathering dust and a Wii U on active service.
- JimmyAustin 10y agoGiven that the sensor bar is just two IR diodes spaced apart, it's not unimaginable that they could just integrate it into the body of the console itself. There exists a youtube video of someone using two Zippo lighters to emulate it.
- Pfhreak 10y agoI'm sure there's an abstraction over all of it. The game just has to support N controllers. The number of inputs necessary to drive mariokart are pretty small (turning, acceleration, menus, items). Other than maybe displaying some specific images for each controller type, I doubt the game actually cares deeply about the full vs half controller.