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Its not running x86 like the PS4 and XBone that's for sure. Its apparently running a Tegra chip[1]. Exact specs... well we can only guess at this point. So its
by jamstruth 10y ago
Its not running x86 like the PS4 and XBone that's for sure.
Its apparently running a Tegra chip[1]. Exact specs... well we can only guess at this point. So its more similar to an Android tablet than the other consoles.
So the hardware is more standard but its still not the same standard as the other boxes. That could hurt 3rd party adoption.
[1] https://blogs.nvidia.com/blog/2016/10/20/nintendo-switch/ https://blogs.nvidia.com/blog/2016/10/20/nintendo-switch/
- marrone12 10y agoIt did look like they had NBA2k as well, which has an iphone/android port. Maybe the game developers are planning on porting their mobile version of the games onto the Wii instead of the platform versions?
- slantyyz 10y ago>> So the hardware is more standard but its still not the same standard as the other boxes. That could be a double edged sword. I think Nintendo doing a "me-too" console that is like the PS4/XBone/Steam would hurt them more than it helps them. And as it is, Steam already offers a portability element if you've got a decent laptop with a discrete GPU. >> That could hurt 3rd party adoption. At this point, I think Nintendo is going to struggle no matter what they do. They're in third place and unless Nintendo can make it worthwhile for 3rd parties with huge hardware sales, it's not going to be pretty.
- sjm-lbm 10y agoI actually totally disagree. Their mobile products are, in essence, "me-too" products that are larger and less powerful than a smartphone - and they sell well because they have great software and excellent (for games) interfaces/controls. This seems like an attempt to take that concept into something higher-end/something that is designed to connect to a TV (at least sometimes). I've got to think that will go quite well for them. The years when the Wii outsold the PS3/X360 are not all that far past. If they come out with something different and compelling, the market will respond.
- monocasa 10y agoI don't know, their mobile products are so anemic that it's hard to call them "me too". A RPi2 is more powerful than a 3DS.
- r-w 10y agoAnd so was the PSP, but you don't see anyone discussing the legacy of that console.
- slantyyz 10y agoDon't get me wrong, I actually -like- the system and it might very well be the first console I buy since the PS3. But practically speaking, I don't think the rest of the market will view this console as favorably as I do. Clarifications of my original response: By "me too" I was referring to the original post's point of going x86 in a traditional TV box in the way that XB1/PS4 did. By "struggle", I was specifically talking about third party software support in the post I replied to. On the TV console front, Nintendo's primary strength going back to the Wii (and maybe further) has always been first party games. Most of the third party games on the Wii and Wii U were not very good. In other words, if you're buying a Nintendo TV console for the third party games, I think that would be a big mistake, regardless of how long the list of committed 3rd party developers is. Addressing some of your points: >> Their mobile products are, in essence, "me-too" products that are larger and less powerful than a smartphone By "mobile products", I assume that you're referring to the DS/DSi/3DS - how are those "me-too"? What other successful portable consoles have that clam shell form factor? If anything, Nintendo's mobile form factors (starting with the original Game Boy) were the ones that were historically copied by others. >> The years when the Wii outsold the PS3/X360 are not all that far past. If they come out with something different and compelling, the market will respond. Yes, but the market for gaming is completely different now. Games are no longer the exclusive territory of proprietary tv consoles or portable gaming devices (i.e., psp, 3ds). On the TV console side, Steam is a legitimate substitute for a TV console. I myself switched to Steam since most of the AAA titles I played (2D/3D fighting games) are now all available on PC and I can bring them with me in the form of a laptop with a discrete GPU. And with Steam, I can regularly upgrade my hardware with full backwards compatibility for my purchased games. On the portable gaming side, phones and tablets have basically taken over the market. The only reason why I bought a 3DS is so that I can have my fill of 2D/3D fighting games (with a real controller and buttons) in my pocket, but I'm in a very small niche.
- sushiwarrior 10y ago>So the hardware is more standard but its still not the same standard as the other boxes. That could hurt 3rd party adoption. If Nintendo is smart, they will find a way to let console devs leverage the power of Nvidia's libraries like GameWorks which may actually be a huge boon to 3rd party adoption. But that all depends on what kind of OS and stack they choose to go with, and whether they consider developer effort an issue. If it's going to fit a different use-case with mobile and docked performance profiles, it may be difficult to port games to it with AMD hardware anyways.