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I understand. So now if I may backpaddle a bit, why go through the trouble of having python own the objects? why not let Rust (or Go) deal with the entire bulk
by jondot 10y ago
I understand. So now if I may backpaddle a bit, why go through the trouble of having python own the objects? why not let Rust (or Go) deal with the entire bulk of the job at hand?
- the_mitsuhiko 10y agoBecause that would require a huge changes to our codebase. We pass those objects around in various places already.