3 ms·
I see this as being the sad, yet inevitable, future of gaming. First we didn't own the game, we owned a licensed copy. Next we are going to not own a copy, or o
by gravypod 10y ago
I see this as being the sad, yet inevitable, future of gaming. First we didn't own the game, we owned a licensed copy. Next we are going to not own a copy, or own a license, but instead rent time to play a game at exorbitant rates and it will be heralded as "amazing" since it will be "cheaper for you" since you don't need to buy your own hardware.
- ManlyBread 10y agoThis has been tried before (it was called OnLive AFAIR) and it didn't catch on. The perspective is not that great for publishers since the cost of investment and maintaining such a solution would be enormous for what would essentially be a subpar experience comparing to what we have right now.
- rebuilder 10y agoI'd expect it to be a distributor providing this service. Think Steam as a subscription service. Play any game in the catalog, as much as you want, for a monthly fee, without any installations or driver hunts. Seems like a good proposition for the customer, provided it works and is cheap enough. Don't know how publishers and game devs would take it.