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I am not familiar with the term "introduced SNR"... Googling. No joy. I can't really follow your thinking above; sorry. In audio, there is distortion, which
by ArkyBeagle 10y ago
I am not familiar with the term "introduced SNR"... Googling.
No joy.
I can't really follow your thinking above; sorry.
In audio, there is distortion, which is correlated with the signal. Noise is uncorrelated. Codec error would seem very much to me to be at least much more correlated than uncorrelated. MP3 artifacts sound at least more "phase-ey" than they sound anything like quantitization noise ( at least to me ). This may be because I have heard badly aligned tape machines make that sort of error happen. "Phase-ey" also triggers my (feeble) mind into thinking about allpass filters as the model for the error.
In terms of intelligibility, it's possible to improve intelligibility by adding noise, and by adding clipping - aviation comms does this at times. What destroys intelligibility is phenomes being destroyed by phase changes and bad amplitide errors ( where there are actually good amplitude errors ).
I've run an ABACUS voice quality analyzer several times, and I don't think it's purely a distortion analyzer - adding clipping at least can improve MOS/PESQ score surprisingly. Even more surprisingly, there's no mechanism
available for calibrating gain staging on one.
- deleted 10y ago[deleted]
- saidajigumi 10y agoAh, that's a mistake, that should have read "introduced [quantization] noise", which reduces the SNR in A' vs A. If I understand you correctly, your discussion around intelligibility primarily applies to signal processing of voice vs general audio. Codecs such as MP3, AAC, etc. don't have the luxury of making assumptions about the signal content, and so aren't designed along those principles. E.g. speech codecs can generally run well at much lower bitrates than general audio codecs because they operate on a constrained domain of audio (i.e. speech). Regarding distortion management, see Rate-distortion optimization[1] for lossy audio codecs: where the purpose is to manage distortion within the limits of the bit rate supported by a communication channel or storage medium. [1] https://en.wikipedia.org/wiki/Quantization_(signal_processing)#Rate.E2.80.93distortion_optimization https://en.wikipedia.org/wiki/Quantization_(signal_processin...
- ArkyBeagle 10y agoThanks for clarifying.