5 ms·
Naive question: one of the things that makes a game like Dark Souls so strong is how tightly-integrated the map is. It feels crafted. How difficult would it be
by foxhedgehog 10y ago
Naive question: one of the things that makes a game like Dark Souls so strong is how tightly-integrated the map is. It feels crafted. How difficult would it be to procedurally create something like that (I assume it would be very)?