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Of the console based rouguelikes my personal favorite is probably cataclysm DDA. It is a survival zombie apocalypse game. One of the most common features of the
by placeybordeaux 10y ago
Of the console based rouguelikes my personal favorite is probably cataclysm DDA. It is a survival zombie apocalypse game. One of the most common features of the world is small to medium towns that have a handful of building types consistently available, various wrecked cars all over the place and a wide variety of building layouts, building types, street layouts, loot on bodies and distrobution/strength of zombies. Not to mention all of the other special places it has. That being said I am obviously bias as I was a contributor to the game.
It seems like the emergent story in dwarf fortress continually draws people in (you might find this a stretch, but I'd argue that the game was explicitly made to procedurally generate a story).
It sounds like Ultima Ratio Regum is aiming to have deep procedural content.