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This is a showcase of larger open source projects used in the visual effects and animation industry. Several of them are contributed to by Disney engineers, but
by shredwheat 10y ago
This is a showcase of larger open source projects used in the visual effects and animation industry. Several of them are contributed to by Disney engineers, but most people would not consider these Disney projects. Disney has open sourced and released some impressive open source projects over the years, and it's exciting to see their endorsement on these others.
- ykl 10y agoProject: Originating and maintaining organization USD: Pixar OpenSubdiv: Pixar jss-api-gem: Pixar Munki: WDAS Reposado: WDAS SeExpr: WDAS Ptex: WDAS Partio: WDAS Dynamica: WDAS BRDF Explorer: WDAS OpenEXR: ILM Alembic: ILM and Sony Imageworks So which one of these is not a Disney project, considering they all originated from and are maintained by Disney engineers?
- berkut 10y agoAlembic was originally Sony's thing, which ILM started using in their early Katana days because their own file format wasn't good enough for use with Katana (random access and lazy loading). Sony gave it to ILM to start using, and then open-sourced it. I'd quibble that while ILM and Pixar employees are technically now Disney employees, it's not as if they work for Walt Disney Animation Studios directly, so it's not as clear cut as you make out.
- ykl 10y agoFair enough about Alembic. ILM and Pixar are very much Disney employees though, as in employees of the wider Walt Disney Company (which this page is for; the specific page for WDAS is here [1]). If you get a Silver Pass and your pay comes from TWDC's bank account, I'm pretty sure you are a Disney employee. WDAS, Pixar, and ILM are all just individual subsidiaries under the wider TWDC umbrella. [1] https://www.disneyanimation.com/technology/opensource https://www.disneyanimation.com/technology/opensource
- n1gels 10y agoI run Disney's open source program. This page is a showcase of all projects from Disney business units. It's currently slanted towards animation because these organizations have been the most prolific to date. We (Disney) expect to broaden the range of projects, to other types of open source projects, for example Dragonchain https://github.com/dragonchain/dragonchain https://github.com/dragonchain/dragonchain