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It was my understanding that Pinta is essentially Paint.NET, and is available on Mac as well as Linux and Windows: https://pinta-project.com/pintaproject/pinta/
by UncleSlacky 10y ago
It was my understanding that Pinta is essentially Paint.NET, and is available on Mac as well as Linux and Windows: https://pinta-project.com/pintaproject/pinta/ https://pinta-project.com/pintaproject/pinta/
- aargh_aargh 10y agoWell, it's like comparing a go-kart to a sportscar. Pinta crashes on me a lot and has a fraction of the features.
- Sir_Cmpwn 10y agoWhen was the last time you tried it? I dismissed it for similar reasons when I first tried it, but then I tried it again about a year later and it was fine. Eventually I just manned up and learned how to use Gimp, though.
- aargh_aargh 10y agoI've been in fact using it from its very beginning and I've been getting the latest version (currently 1.6) from a PPA. It's handy for the same things I use Paint.NET for - it just feels more clumsy, despite tryig to be similar. I appreciate both for being lightweight.
- baldfat 10y agoPaint.net has feature? I find it is just a simple quick raster editor with little to no features. What am I missing?
- aargh_aargh 10y agoA ton of plugins... To be honest, I didn't check if Pinta supports those and I rarely use any in Paint.NET. Being lightweight, quick to start with just the essential features is what I appreciate in both. It's just that for my simple uses (stitching bitmaps together, resizing, getting color values, pixel-perfect alignment, working with multiple buffers, turning toolbars on/off, editing in layers) Pinta feels much clumsier than its big brother.